My last post caught me up to my experience just before I left on a trip with my family. Apparently a little time off needs to be considered before you jump back in to the fight. Rust must be shaken off.
My very first encounter demonstrated this. Fortunately I was not able to catch up to an LP bot, but an actual gamer. Christopher Joseph Souder in his Incursus slid into the complex I settled in to defend. We started at a distance to my advantage, but that did not stop me from clicking on the button to orbit him. The problem: he was over my orbit range, which means I just ordered my ship to go directly at him. With Christopher steaming at me, I just created the opportunity for him to close the distance with me faster, as my Tristan will slow to adjust course to orbit while the Incursus drives in without interruption to his velocity. That equates to scram distance, and thus death time for me.
As the distance ticks quickly decrease, I realize my mistake and perform some sloppy combo of manual flight order, and then orbit order. Within these commands, he was able to scram and web me. Fortunately, however, the accelerated momentum I had built carried me out of his range, and allowed me to establish a nice orbiting distance for my drones to go to work.
Oh, but the slop did not end. I got too complacent at a point. Perhaps I attempted to manage my capacitor unnecessarily, but I decide to shut off my micro warp drive at some point. He drifts past my warp scrambler range, which could have been better managed by me overheating the scrambler as I notice his distance extend further than I want. I was more concerned about re-establishing my point on him than managing my approach vector. He turns back to me, effectively sling-shotting me, and gets in my face. Now it is just a race to see which of us pops first.
We exchange “gf” in local. He adds that he botched up several things in our fight, and I reassure him that I did as well. It was just an ugly dance altogether. Something that did go right was the Coreli A-Type 1MN Afterburner module the loot fairy granted. Nice welcome back gift.
XQ0023 was acquiring a number of kill marks. Despite the lack of skill development I displayed in the last encounter, I was wondering if XQ0023 was going to break the kill mark record. While I considered this and roamed looking for the next fight, a message in Militia chat caught my eye.
As I said before, I am new to this faction warfare thing. I am learning many things that are not necessarily obvious to anyone entering this game, and learning by additional research – via articles and YouTube vids. For example, I learned the etiquette of donating a percentage of our LP gains to the system hub to support the larger effort. I do abide by this, since I want to be a community member. Although I have not had much luck in responding to requests made through the Militia channel, (believe me I know the risks involved), I figured, “What the hell.” My goal is to combat my risk averse nature, and I have never been involved with this sort of action. Hikkoken was only two system away from my location. I set course, and fly.
It was not necessarily a set up. Other ships were involved, bigger ships. I joined this faction effort in my little frigate, with my little drones. I was not too surprised to see the vultures, (pirates), gathering around the effort as well. All about 100km away, circling, looking for opportunities to sneak into distance for easy targets and establish locks. I was such a target.
It was interesting to see how much damage is needed to take on these hubs. With the force we had, the progress was slow. An annoying things about being taken out in such an effort is there is little chance someone is going to pod you. I remained for a bit hoping someone would take me out, but considering the extreme efforts they have to go to just to establish locks on a target or two, my pod was a very low priority target. I had to pod race it back home to jump into another ship.
I was intrigued by this effort, and wanted to know more. My paranoid side wondered if this was just a ruse to draw in random pilots to gather kills, but that did not stop me from jumping into XQ0024 to sail off to get back into this hub attack. Rust alert: I did not insure my ship.
Oh joy! Rogue Caldari Union showed up to join in on the easy pickings. Big surprise!
Anyway, I was not as quick to kill this time as I was last time. There were several attempts to slowly sneak into range and establish lock on me, only to have me warp off to a nearby celestial. I warp back in to rejoin the effort, and the process would repeat. At least one of their cruisers was lost to the effort, which helps to reassure me that the attack effort may have been legitimate. I wish I could take some responsibility in the kill, (other than performing beautifully as bait), but my drones were not sufficient for such an action. My strategy was to orbit close to the hub, so I could dock my drones quickly when I would have to warp off. As you can see from the kill mail, they eventually had to coordinate effort for several ships to approach and attack before I could fly off.
I was not able to see the hub go down, nor do I know if this attack to regain Gallente control of the system was eventually successful. I did not want to make another trek back to the contested system after my two pod drives back home. I wanted to keep it close, and see what other mischief I could find. XQ0025 away, and again rust alert: no insurance!
I fly into a system, and see an Imicus on d-scan. There is only one other pilot in system, so I spend a few moments attempting to locate where the Imicus may be. Through narrowed d-scanning, I see he is just outside a station. I get excited about the idea of attacking something, and warp to the station. Now it is important to note here that the pilot was a neutral, not involved in faction warfare. I see him just sitting there outside of the station. I approach manually, deploy drones, lock him, and finally when in range hit him with my warp disruptor. Remember kids, warp disruptors and scramblers “hit” your target, and therefore considered a hostile attack.
The screech alerting me to my shields stripping away reminded me of those things called station guns. Man, how rusty can I get in a week!!! I pop under those guns, as my “victimized” pilot states matter-of-factly in local, “You shouldn’t do that.” He should think about renaming his pilot to “Captain Obvious”.
No kill mail provided here, since I did not receive one. Zkillboard does not show the loss, nor does my loss activities within my character sheet. I find this strange, since the losses I incurred during the newbie quests I completed in the beginning all show. So stations guns do not count? Whatever, I am counting it as a loss. For the record, XQ0025 went boom as a result of pilot going full stupid. I will not allow the lack of evidence to hide an accurate record.
XQ0026 away! Roll the LP bot Butcher’s Bill:
For the 42nd kill, I almost included her as an LP bot, but I decided not to. Gaganya Cobon-Han may just be a new player. At first I was confused, since I have not met an LP bot that used a Tristan. If I slide into a complex with a Tristan, I can usually count on a fight. If the Tristan warps off, it is because an active player is looking for easy LP. I know, that is a thin line in difference, but there is a difference. Anway, Gaganya also has a fit that is much more expensive than an LP bot. What confused me, and almost caused me to almost count her an an LP bot, was the fact that there was just no fight from her.
There was enough doubt in my head at the time of combat that I called out “gf” in local. Later, I ran into Gaganya again. She flew in 70km from a complex, as I warped in on it. As I began to fly toward her, she flew off. I feel there is enough evidence here for me to consider Gaganya a real player.
The night after my little victory over Gaganya, I logged in to find something in the same system that I believe is too unusual, a real faction warfare pilot attacking a complex – Urza Warrior. I undock, and see he is in a Cormorant, and locate his location. I am still a bit intimidated by destroyers. It is important to respect the heavy damage they can spit out, but I think my hesitation is mostly rooted in the fact that a destroyer is a larger, or at least more advanced, class of ship than a frigate. There is just some dis-proportionality hang up thing with me on this. Cruisers, for example, just seem unobtainable as a single frigate pilot, although I have heard the success stories of other pilots. I did not pay attention to the details of such stories, but I would not be surprised to learn the frigates were better than T1. I could be wrong though.
I sucked up my insecurities, and warp to 10km off the gate to the complex. I prep my micro warp drive to over heat, and slide into the complex. I believed my first priority is to hit the micro warp drive to gain the distance that I want, so when I finally land that is exactly what I do. Massive damage hits my shields has I fly off, deploying my drones, and hitting him with my warp disruptor. It is not until I am able to settle into an orbit and gain some transversal velocity that I begin to mitigate the incoming damage.
From the kill mail, I see that the 150mm Prototype Gauss Guns kept him in the battle even at the distance I preferred. If I did not keep moving, he would have shredded me, even at my distance. I wish him “gf” in local as he flew off in his pod, and think the rust is starting to fall off.
Ah gate camps… They keep us humble. Not much to say here. They insta-locked, and made short work of XQ0026. That is all that can be said.
Record: 73 ships ready to fly: 43 kills.